Night Terrors
A black deck with a shambling horde of resilient creatures, including the infamous Nightstalkers.
Wizards product information page (archives)
Built by MagicTheGathering.com columnist Jay Moldenhauer-Salazar—with ample help from his readers—the “Night Terrors” deck ensures that the thing that goes bump in the night is you. Loaded with more creepy-crawlies than a haunted cemetery on Halloween, this deck is sure to give your opponent something to scream about.
The decklist and card images can be found at https://mtg.wtf/deck/mir/night-terrors
Reviews
Beats and Skies
Beats and Skies does a bracket. Pool 1, Week 2. Round 1: decks 9 to 16.
Night Terrors is a monoblack deck which is designed around getting out the three “Night Stalker” creatures — there’s three of each in the deck — and sacrificing them to summon Spirit of the Night. The rest of the deck consists of various other flavours of undead, many of which have sacrifice or graveyard related abilities, with a range of removal and recursion spells.
Cubic Creativity
Budget Deckbuilding: Night Terrors
I think it is clear to see that “Night Terrors” is a passion project. Jay Moldenhauer-Salazar and his readers got together to design a mono-Black beatdown deck from Mirage cards; and in that, they succeeded. However, the deck has a hard time holding a candle to more modern beatdown decks due to the age of the cardboard involved.
Ertai’s Lament
Mirage: Night Terrors Review (Part 1 of 2)
Night Terrors is a simple, straightforward midrage beatdown deck. Thanks to a reasonable mana supply and a single colour of cards, you should have little difficulty in deploying your fiends and Night Stalkers, and some trickery and evasion should help see them through. In addition, there’s a small combo represented here with the alternate summoning cost of Spirit of the Night.
Mirage: Night Terrors Review (Part 2 of 2)
Hits: Solid mana curve gives you a wide range of options each turn; Spirit of the Night minigame with the Night Stalkers gives an added level of interactivity to the deck
Misses: Removal suite nothing exciting; devoting nine creature slots to the underwhelming Night Stalker mini-tribe would be a bit much outwith their ability to summon the Spirit
OVERALL SCORE: 4.10/5.00
Articles
Building on a Budget – magicthegathering.com
Dead/Aflame: Death, Sorceries, and a Mirage
Over the next two weeks, I’m going to take you through my card choices for my very own Wizards-endorsed preconstructed deck.
Below you’ll see my quick sketches of four Mirage-only decks I would enjoy building. Each description has the color(s) of the deck, its general theme (in purposefully cheesy form, no less), and the two rares I would include.
Interlude: My Mirage Precon, Part 1
When I found out about my assignment, the first thing I did was look to Wizards R&D for help. I felt like working with precons for the past several months had given me a generic understanding of the “rules” for putting them together, but I wanted some concrete parameters. Frank Gilson of R&D sat me down and gave me these guidelines for thinking about preconstructed decks:
Interlude: My Mirage Precon, Part 2
I’m feeling pretty good about the way the deck came together. It has cool rares, a broad but fun theme, varied uncommons, and the commons have really served to tie the whole thing together. Probably the best I can say about it is that it looks like a precon I would be rooting to win in an article poll, because it looks both fun to play and fun to modify. I couldn’t have asked for better as an end result to this process.
I also did a “Revisiting” post about this, mainly just to provide context behind the links and screens, but you can see it here if you want.
Another short one, but there’s a surprise with the next one of these! 🙂
Edit history:
29/6/23 added RKF section
17/01/24: removed RKF section and updated formatting to match current standard
Leave a comment